Tyrant Fansite
by As1m Added on 2013-05-21 18:37 GMT
Flashpoint Mini-Pack1 Released
Originally posted by DaWayne33 (Official thread)
The first pack of the new expansion Flashpoint is now available! See the beginning of the Imperial response to the Worldship falling to Acheron. The set contains 30 new cards along with the new skill Sunder! The new pack is in the store for 25 War Bonds or 15 Shards.

The United Conquerors event has begun! It is a week long Conquest event. Special tiles with battleground effects not currently found in Conquest offer a significant increase in Conquest Rating! But the tiles will swap after 24 hours so better grab them quick! Half of the tiles also have a new Battleground Effect that only benefits the Defenders!

In addition the Faction level cap has been increased and 2 new reward cards were added. There are also 2 new Level reward cards to battle for and a gold purchasable Energy Upgrade!

To celebrate we have given all players 15 Shards!
New "Flashpoint" set cards:
OctaneLigizonFusion SiloShining CathedralEnclave TerminalGenetic ChemAtomic BarrageHavoc AlphaHowling MalgothDormant ParasiteShackle ScourLightning SpinnerSteel GiantCarrion WightDawn StrikerAshgrinderHeartsteelBridgeburnerRot FiendShellekOblatumSkullerLong EyeFinal MercyRazor UnitWorldbreakerHammerthornXebariSprintpodOptio
New level reward cards (200 and 250):
Iso WalkerCarnoid
New faction level rewards (21 and 22):
EarthshakerFervor
Also "Worldship" pack craft cost was reduced from 15 to 10 shards.
by As1m Added on 2013-05-16 19:43 GMT
Fansite Deck Builder Update
Another update on Fansite - a Deck Builder page got several important (long awaited and requested) upgrades:
  • it's now possible to specify advanced filters for skill selector - just hold Alt, Shift or Ctrl while clicking a skill button;
  • a deck hash input added under the deck preview, and is updated in real-time (no more annoying deck saving to get a deck hash);
  • added cards re-arrange via drag and drop (hold Alt, Shift or Ctrl to disable auto deck compressing and place a card in non-adjacent slot);
  • card health/attack filters were totally changed and now support range values;
  • all filters except skills are exclusive by default, to select several values for a same rule hold Alt, Shift or Ctrl while clicking;
  • cards can be removed from the deck without auto compressing - easy way to replace card without reshuffling the deck (use Alt, Shift or Ctrl);
  • "Export" button is now integrated into a filter panel (still obeys selected filters).



As always - feel free to send your suggestions or bug reports via a feedback form.

Update: "Add comment" form' card insert button now supports several words (or parts of words) to search a card by name (f.e. "tac inf lvl2" will match Tactical Infiltrator, Lvl2).

Update: Deck builder` filter by card name now also supports several words (or parts of words) to search for ("vig 2" for Vigil, Lvl2).
by As1m Added on 2013-05-14 18:49 GMT
Small Update
Originally posted by DaWayne33 (Official thread)
Added the reward cards from the Heart of Corruption event to the promo vault and fixed a couple of bugs.
  • Having only foil copies of an up-gradable card now appears correctly in the upgrade tab (still makes a non-foil card)
  • Fixed a bug involving an interaction with enfeeble and cleanse on attacked.
by As1m Added on 2013-05-07 17:13 GMT
New Promo Cards and Phobos for Gold
Originally posted by DaWayne33 (Official thread)
New Promo Cards have been released! Check them out in the featured tab of the store! We have also removed the third Worldship pack and now sell Phobos packs for 80,000 gold!
Few small fixes went unannounced.

New promo cards:
RustlerGristle ToothThule Hound
by As1m Added on 2013-04-30 21:47 GMT
Fansite Conquest Assist Update
Fansite conquest assist page (found in the "Member Zone" of your faction) got a little update. The tile attacked now is automatically detected, which causes amount of available slots to either grow or shrink. Also a basic info about the tile is shown on the same page (whether tile is owned by someone and how many time left before attack ends). Please note that the script loading data about conquest tile is run with some intervals - it may take up some time before conquest attack start/end will be reflected on the page.
by As1m Added on 2013-04-29 19:29 GMT
Worldship Missions Released
Originally posted by DaWayne33 (Official thread)
Worldship Missions are now avaiable! Witness the continuation of the Xeno's largest invasion yet!

Included in this update:
  • 24 Missions spread out across 2 New Locations
  • 5 New Reward Cards, two of which are in…
  • 5 New Achievements
  • 2 more Energy Upgrades purchasable with War Bonds
  • Worldship Tournaments have been added to the rotation
  • Occupation is now in the Vault rotation
New reward cards:
Earth BaneInvader HunterNexusisiteStar KhanJustice
New achievements: Stand Together, Stunning Finish, Honored Abductors, Worldship Conqueror and Speedy Hive.
by As1m Added on 2013-04-23 21:31 GMT
Tournament Bugs Feedback
Originally posted by DaWayne33 (Official thread)
We made some changes that should help with tournament desync bugs and getting locked out due to live battles. Let us know if you are still experiencing these issues. Any information you can give us beyond the bug (repro, tournament information, etc.) would be helpful for us to make more improvements.
by As1m Added on 2013-04-23 16:59 GMT
New Upgrade Cards
Originally posted by DaWayne33 (Official thread)
New Upgrade Cards are ready to slaughter your enemies!

In addition the first Worldship pack has been removed and the Full pack has taken its place. The War Bond prices for Nexus and Blight have been reduced.
New "Upgraded" set cards:
Freddie, Lvl2Blood Pool, Lvl2Maximum Damage, Lvl2Kapak, the Deceiver, Lvl2Monsoon X, Lvl2Calypso, Lvl2Mobile Command, Lvl2Photon Walker, Lvl2Bulging Mantis, Lvl2Paladin, Lvl2
Blight pack cost reduced to 20 warbonds (from 25), Nexus pack cost reduced to 15 (from 25).
by As1m Added on 2013-04-17 16:57 GMT
Worldship Pack 3 Released
Originally posted by DaWayne33 (Official thread)
The final pack of Worldship is released! 30 new cards are waiting to burst out of packs that can be bought in the store for 25 War Bonds or 15 Shards. All 3 mini packs will be available for a short time before we start merging them into 1 pack.

As a bonus we have given all players 15 Shards. Hope you put them to good use.
New "Worldship" set cards:
Kiz'arkNargossResearch CenterDesecrated IdolCypher StationBlessed FactoryLaunch CodesMirage KillerFleshcraftOvermindJudgementSabreshockRocket EliteNovaDecimatorSniper SquadKy'riakSpringerTzo'rinSand RunnerMalakimSceptor's HandNanitesVilionDarkmetal CannonCloud StalkerKilzorinCamaelWord's HostChoir of Pain
by MrHen Added on 2013-04-11 23:32 GMT
IterateDecks 1.0.5
Originally posted by MrHen (Official thread)
Updates list:
  • -v logging includes more skills
  • Weaken on Attacked ignores Wait 1
  • Paybacked Mimicked abilities target the correct unit
  • Quicksilver does not affect Structures
  • Poison on Attack should not trigger when unit attacks
  • On Death from Counter affects correct target
  • Regenerate can trigger after death by Poison
  • Supply does not affect a dead unit
  • Jammed cards are still properly marked as played
  • Recharge cards go at the bottom of the draw
  • FriendlyFire replaces Chaos ability with Chaos All
  • Armor correctly lowers effective Pierce value
  • Freeze does not prevent On Attacked abilities from triggering
  • Units stop attacking after Commander dies
  • Immoblize proc counting ignores Jammed or units with Wait over 1
  • Mimic proc counting works correctly
  • Kill counts during achievments no longer count Summoned units
  • Burst proc counting no longer includes missed units due to Flying
  • Units no longer take turns after Commander dies
  • Disease proc counting ignores already Diseased units
  • Summon proc counting enabled
  • Blitz proc counting enabled
  • Payback proc counting adds to the correct player
  • Mimic no longer Intercepted during Copycat
MrHen is still looking for volunteers to run simulations for the Fansite, PM him if you are interested.
by As1m Added on 2013-04-11 19:11 GMT
Promos, Upgrades, Conquest and Bug Fixes
Originally posted by DaWayne33 (Official thread)
New Promos and New cards to upgrade are ready to enter battle!

Conquest Changes
Failed attacks are -1 FP.
Conquest attacks are now FP Neutral (+X on win, -X on loss).
You can now attack 5 tiles in from the edge.
You can now attack tiles diagonally.

Attacks recharge 1 every 4h with a cap of 6 total.
Defends recharge at 1 every 2h with a cap of 10 total defenses before a recharge. Factions attacking who don't have tiles do not contribute to the defenses cap.
Factions must wait 24h after abandoning a tile before abandoning another.

Default defender and defense deck caps have changed to be based off of CR:
CR = Deck caps
1 = 20
2 = 30
3 = 35
5 = 50
20 = 60
Neutral tiles with more than 1 CR will have approximitly half their slots filled with AI decks

Factions can now win claim tokens everyday for winning faction wars. Winning 2 faction wars in a day allows a player to claim the max amount for their faction level/loyalty. 1 War awards half of that, while no wars award no tokens. Claiming tokens gives you the highest amount that would be awarded from either Conquest or Faction wars, not both.

Due to these changes we felt it was best to see how some of these changes play out before we increase the size of the map.

Bug Fixes
General
  • For some players on Chrome, foil cards seem to cause black/gray/white rectangular artifacts to pop up around the game screen. (This seems to be a Flash issue but we've tried to make it less ugly. Be sure that your Flash and graphics drivers are up to date.)
  • Fixed an issue where Power Rating wouldn't be displayed after resuming an Arena Battle.
  • Fixed some issues related to scrolling in a battle that were related to summoning.
  • Fixed an issue where the deck choice popup wouldn't appear in the proper place.
  • Fixed an issue that would display the user having more energy/stamina than they actually did, causing battle false starts.
  • Overview now displays regular missions before side missions.
  • We should have reduced the occurrence of an issue that gave the player a "You are currently in an active battle' error incorrectly, please let us know if this occurs to you and the circumstances of the battle before you received it.
  • Players will no longer be able to have multiple windows of the same account open at once to prevent bugs for themselves and other players.
Combat
  • Summoning or Splitting, when not on play, no longer falsely displays Blitz happening
  • Fixed an issue where Supply wouldn't display on a card that was Tributed a Supply.
  • Fixed an issue where Tributed skills wouldn't be Emulated.
Other bug fixes were made but this post is already a text-wall.
New promo cards:
Holy LaboratoryOlympianPowered Spearman
New "Upgraded" set cards:
Petrisis, Lvl2Mortar Bunker, Lvl2Joltrek Skiff, Lvl2Zero, Lvl2Fighter Jet, Lvl2Deadblow, Lvl2Bloodsucker, Lvl2Realm Traverser, Lvl2Revered Monk, Lvl2Rox Chainblade, Lvl2
by As1m Added on 2013-04-09 09:58 GMT
Tyrant Downtime
Due to reasons tied to the hosting provider, Fansite was unavailable for several hours. Now everything should be up and running again.
Page 1 of 10 12345
...
10